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HCCE:Game Play

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Contents

New Features

Mechanics

File Extensions

A quick guide: There are effective SIX groupings of scenarios, each extension given maps to: GIUK, NACV, MEDC, IOPG

  • .SCx = Scenario
  • .HPx = Saved Game

x is mapped as follows:

  • Original BattleSets
    • GIUK 1, NACV 2, MEDC 3, IOPG 4
  • Harpoon Designer Series 1
    • GIUK 6, NACV 7, MEDC 8, IOPG 9
  • Harpoon Designer Series 2
    • GIUK A, NACV B, MEDC C, IOPG D
  • Harpoon Designer Series 3
    • GIUK E, NACV F, MEDC G, IOPG H
  • EC2000 (replaced by EC2003)
    • GIUK I, NACV J, MEDC K, IOPG L
  • EC2003
    • GIUK M, NACV N, MEDC O, IOPG P
  • WESTPAC
    • WESTPAC Q
  • User Created BattleSet
    • HDSU Z

Hot Keys

Being moved to revised HCE Manual May 2007

SCENARIO EDITOR KEY CHOICES

  • Alt+C - Change BattleSets
  • Alt+N - New Scenario
  • Alt+U - Edit User Scenario
  • Alt+B - Edit BattleSet Scenario
  • Alt+S - Save Scenario
  • Alt+L - Enter Game Time Limit
  • Alt+V - Enter Victory Conditions
  • Ctrl+Q - Exit
  • Ctrl+G - Create New Group
  • Ctrl+B - Create New Base
  • Ctrl+P - Change Group Position
  • Ctrl+E - Edit Group/Base
  • Ctrl+D - Delete Group/Base
  • Alt+P - Platform Display
  • Ctrl+1 - Attack
  • Ctrl+2 - Set Speed
  • Ctrl+3 - Enter Group Course
  • Ctrl+4 - Formation Editor
  • Ctrl+5 - Ready Aircraft
  • Ctrl+6 - Launch Aircraft
  • Ctrl+7 - Join Group
  • Ctrl+8 - Split Group
  • Ctrl+9 - Sensors
  • Ctrl+0 - Enter Staff Note
  • Ctrl+A - Enter Alternate Path
  • Ctrl+V - Enter Variable Start Points
  • Ctrl+N - Grant Nuclear Release
  • Ctrl+O - Edit Orders
  • Alt+I - Game Icons
  • Ctrl+L - Set Grid Lines
  • Alt+D - Set Land Color
  • Ctrl+Z - Analyze Scenario
  • Ctrl+U - Rename Unit
  • Ctrl+C - Calc Range & Bearings

System Notes

Aside from the information on our web page

Game Engine

  1. Dipping Sonars will have their Range Circle displayed even when a Helo is moving. This reflects possible coverage, not actual coverage. Mantis #1276. We are looking to make this correct - i.e. VLOW/HOVER for dippers.
  2. Due to a nasty bug causing orphaned a/c at a base... a/c launching and landing are now invunerable to being attacked. Since you can't control them anyway, it is a gaming solution. I think we'll address this in H4 but certainly not in HCCE. Ref Mantis #1263, #416 ?

HCE Manual v 2.0

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