All content is (C) 2007 AGSI. May not be reproduced or quoted without written permission of AGSI.
Terms of Use

Harpoon 3 manual

From AGSI

Jump to: navigation, search

Image:Checked.png

Welcome Aboard!

You are about to take command of the awesome power of modern naval and air forces. If you are new to Harpoon then there is much to learn to successfully command these forces under the most difficult scenarios. If you are a seasoned “Harpooner,� we believe we have put together an experience that, like the first computer Harpoon, will provide you with thousands of hours of entertainment and challenging modern conflict. Harpoon3 has plenty of things the veteran Harpoon user will find familiar, and yet there are many new features that will demand both your attention and newly acquired familiarity.

This is more than just a game. It is a simulation that accurately represents the capabilities and limitations of modern naval and air forces. A painstakingly detailed labor of love went into providing Harpoon3 with the most accurate data that can be obtained from open or unclassified sources. You will not find another entertainment product on the market that has the amount of data contained in the Harpoon3 database.

The dedicated efforts of many people went into making this product the most accurate and exciting simulation you can run without security clearance. Harpoon3 is not difficult to play. It is, however, a challenge to play Harpoon3 well. While we want you to start enjoying the experience right away, we heartily recommend taking some time to become familiar with the manual before you set sail for the new challenges that await you. You will be a more proficient commander if you log a few hours doing the head work necessary to be the cool, confident, modern commander required to meet the contingencies and conflicts found in Harpoon3. As mentioned above, with the vast amount of information that you will receive as you command your forces, it is not uncommon to become overwhelmed. The greater your familiarity with the interface, and the custom features it offers, the better prepared you will be to lead your forces to the successful completion of the mission objectives.

Table of Contents

Introduction

  1. Manual Reprint Permission
  2. Introduction
  3. Attention New Harpoon User
  4. For New and Veteran Harpoon Users

Getting Started

  1. Purchasing Harpoon 3
  2. Installation
  3. Registration
  4. Important Note Regarding Screen Resolutions
  5. Preferences
  6. Database and Scenarios

Gameplay

  1. Tutorial
  2. Navigation
  3. Attacking
  4. Missions
  5. Formation editor

Tactics

  1. Sensors
  2. Weapons
  3. Weather

Strategy (Guide to Naval Warfare)

  1. Mission planning
  2. The Order of Engagement
  3. Formation and Stationing Considerations
  4. The Electronic Battlefield
  5. Submarines:
  6. Aircraft:
  7. Ships and ground units:

Reference Section

  1. Interface
  2. Database
  3. Scenarios
  4. Nav zones
  5. Preferences
  6. Missions
  7. Formations
  8. The electronic battlefield
  9. Technical notes
  10. H3 Launcher
  11. Glossary

Scenario Design

  1. Creating a new map
  2. Modelling collateral damage
  3. Centralized Integrated Air Defense Systems and How to Construct Them in Harpoon 3
  4. Scenario Design Checklist
  5. Defeating Aegis system in H3

Database editing

Index

Personal tools